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ChrisDobbsModerator
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Reged: 05/31/05
Posts: 1069
Loc: Indy
Re: 32-Bit Floating Point Mix Engine (II)...So Wha
      10/05/07 03:05 PM

Hello,

I was looking through the manual, does this help?

"About 20-, 24- and 32-bit float files

You do not need a 20- or 24-bit audio card to take advantage of the fact that WaveLab can handle 20- and 24-bit audio files. Any processing or editing performed on the files is always done at full resolution, even if your card doesn’t support the full resolution. For playback, WaveLab automatically adapts to whatever card you have installed."

I know its from the section before what you are quoting about 32 bit files. I would imagine though that what it is saying about 20 to 24 bit sound card processing is the same as 32 bit. Wavelab adapts the sound card being used for playback.

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Chris Dobbs
Steinberg Support
www.steinberg.net
www.steinbergupgrades.com

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Entire topic
Subject Posted by Posted on
* 32-Bit Floating Point Mix Engine (II)...So What? mark4man 09/21/07 07:06 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So What? mark4man   09/23/07 07:11 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So What? ChrisDobbsModerator   09/24/07 10:07 AM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So What? mark4man   09/25/07 04:38 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   09/27/07 10:08 AM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha mark4man   09/27/07 01:40 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   10/01/07 09:49 AM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha mark4man   10/04/07 04:02 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   10/05/07 03:05 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha mark4man   10/08/07 10:28 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   10/09/07 02:57 PM

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