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mark4man
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Reged: 09/10/06
Posts: 17
Re: 32-Bit Floating Point Mix Engine (II)...So Wha
      10/04/07 04:02 PM

Chris...

Well then, why can't Phillipe respond to this question?

It really dosen't seem like it's too much to ask in attempting to find out what WaveLab sends to the audio card. This is one of the great mysteries (to me) in PC-based recording...what the DAW sends to the hardware, specifically. (Well...maybe not a mystery)...but an area where the digital musician has very little information to turn to from the DAW mfg.'s. And it's really an important area of understanding...because, even tho the DAW operates at an internal floating point precision...that's not what we hear in our monitors. I just wanted an answer to that basic question, that's all. And it doesn't necessarily have to come from a support tech...you can refer me to any white papers from Steinberg, as an example....or a WaveLab block diagram or flow chart w/ corresponding values...something...anything. Please

Thanks,

mark4man

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Entire topic
Subject Posted by Posted on
* 32-Bit Floating Point Mix Engine (II)...So What? mark4man 09/21/07 07:06 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So What? mark4man   09/23/07 07:11 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So What? ChrisDobbsModerator   09/24/07 10:07 AM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So What? mark4man   09/25/07 04:38 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   09/27/07 10:08 AM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha mark4man   09/27/07 01:40 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   10/01/07 09:49 AM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha mark4man   10/04/07 04:02 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   10/05/07 03:05 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha mark4man   10/08/07 10:28 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   10/09/07 02:57 PM

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