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mark4man
Newbie


Reged: 09/10/06
Posts: 17
Re: 32-Bit Floating Point Mix Engine (II)...So Wha
      09/27/07 01:40 PM

Chris...

He did give me a generic type answer (reletive to what the audio card is set up to receive)...& he also offered an explanation as to what Lynx may have meant by stating that their ASIO drivers accept a 32-Bit "container" w/ 24-Bit data...(& that also aided the discussion.) But he never confirmed if that's what WaveLab actually sends out (as an output signal) to the Lynx.

I'll wait for him if that's what you want me to do.

mark4man

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Subject Posted by Posted on
* 32-Bit Floating Point Mix Engine (II)...So What? mark4man 09/21/07 07:06 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So What? mark4man   09/23/07 07:11 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So What? ChrisDobbsModerator   09/24/07 10:07 AM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So What? mark4man   09/25/07 04:38 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   09/27/07 10:08 AM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha mark4man   09/27/07 01:40 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   10/01/07 09:49 AM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha mark4man   10/04/07 04:02 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   10/05/07 03:05 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha mark4man   10/08/07 10:28 PM
. * * Re: 32-Bit Floating Point Mix Engine (II)...So Wha ChrisDobbsModerator   10/09/07 02:57 PM

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